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DIY Silkscreen Booklet: Part 1

By karont333,

Views : 340    

For years now I have been making silkprints - both for commecial work, fine arts, and some stuff that sort of blurs the line. I got started one day in, probably, 2004. I woke up one summer day, and decided to see if I could create a silkprint for my friends band's upcomming show. After a trip to the library,  home depot, and Pearl, an art store, I had everything I needed to create my first silkscreen printing later that day.

 

In this guide, Part 1/2 - I will show you how to easily and inepensively build or obtain everything you need to get started with silkscreen printing at home. 

Create a simple Silk Screen Printing Machine (PDF Download)

3DCAD Data of Silk Screen Printer (SolidWorks
Glossary: SolidWorks
Close
World-Class 3DCAD design software. Developed by Alibre who also make Catia, a high-end 3D package used by transprtation designers among others. Solidworks shares many features with Catia, but alone bears the distinction of being clearly the most popular 3DCAD package on the market at this time.
, Parasolid, IGS, edrawings, etc) 

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Technical Communication

By karont333,

Views : 183    

Web Design

 

How To Clearly Communicate Your  Idea!

  
   

 Basic Site Design & Deployment

 E-Commerce Site Design & Deployment

  1. CMS
    Glossary: CMS
    Close
    Content Management System - An assemblage of scripting and data files which allows web and other html based applications to dynamically display data. Often these systems have extensive GUI support which actually makes them easier to use for common users, while increasing the power of a given website.
    Driven for Easy Maitenance
  2. Included Graphic Design of Template
  3. Your Hosting or Ours
  4. User-Level Security and Content Control
  5. Custom Template and CSS Design
  6. Entirely PHP\MySQL Driven
  7. Entirely GUI
    Glossary: GUI
    Close
    Graphic User Interface - For example WindowsXp and Macos are both popular Operating Systems (OSs), but they also support distinct GUIs with their own advantages and weaknesses.
    web-interface for all Administration tasks
  8. No web development skills needed for updating & editing
 
  1. Basic Business Site Package
  2. VirtueMart Driven E-Commerce Solution
  3. Variety of Shipping and Payment Methods
  4. Highly Customizable Framework
  5. Inventory Tracking
  6. Easy menu-Driven Product and Store Management
  7. Custom HTML Sales Confirmation Email
  8. PayPal, VeriSign, USPS, and other Integration options
    See: www.laserservice.com for a recent example
 
 

 Additional Content Development

  • Copywriting
  • Graphic Design, Illustration, Photography
  • Custom Web-Application Development
  • Pod Cast, Video, and Media Production
  • Multi-Language Site Content Development
  • From $50/hour

 Maintenance, Updates and Design Changes

Once a web site is designed and live on the internet, it has really just begun it’s life. Over time the desire to change the basic template design, content, menu system, or other details will arise. These routine tasks can often be performed by a person with average computer skills, but if you would like future assistance with your web site, it is available at a reduced rate.

  • From $25/hour 

E-Commerce


Statistics: US Census Bureau 2005 E-commerce Multi-sector Report (May 25, 2007) http://www.census.gov/eos/www/2005/2005reportfinal.pdf

Ecommerce Site Information

 
     
  • Create content in a familiar word Processor(Office, Word) and paste into web-based editor. 

Easy, Web-Based Administration Anyone can Update

Because business sites are potentially dynamic entities with constant updates needed to keep your clients informed, ease of content creation and publishing is very important. By utilizing a graphic driven content management system(CMS), anyone can update many aspects of your web site.  More specifically, web based content and site management allows the following edits, modifications, updates, and more:

  • Menu-Driven user management
  • Drag and Drop images and other Media
  • Automated RSS feed Creation
  • Compatible with Popular E-Commerce Systems

Inventory Tracking, Form Generation and Automation

A working and attractive web site can provide a basic framework upon which to build advanced business features for the benefit and convenience of both yourself and your customers. Web based applications allow seamless dataflow between your clients and your business software. Among other features, your e-commerce solution from RGCS has the following basic attribute
  •  Unlimited number of Products and Categories
  • Catalogue Mode allows you to turn of the Shopping Cart
  • Unlimited Category/Subcategory depth
  • Products can be assigned to multiple Categories
  • Sort your Products and Categories the way you like
  • Sell downloadable Goods like MP3s, Videos or Software
  • Easily  Add Images and Files  to every Product
  • Add Attributes like Size or Color to offer product variations
  • Use Product Discounts (percentage/total, time limited or not)
  • Show Details & images for every Item
  • Flexible Product Import & Export using CSV Files    
  •  Manage and control the Stock Level for Products and Items
  • Automatically notify Customers when a Product is in Stock
  • Feature specific products by setting them “on special”

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Basic Stamp 2, Visual Basic & Solidworks, Oh my!

By karont333,

Views : 1242    

Control SolidWorks

Glossary: SolidWorks
Close
World-Class 3DCAD design software. Developed by Alibre who also make Catia, a high-end 3D package used by transprtation designers among others. Solidworks shares many features with Catia, but alone bears the distinction of being clearly the most popular 3DCAD package on the market at this time.
with a Basic Stamp 

Download the code: http://www.robertguyser.com/bs2hmi.zip  

Obscure cellphone cam video of project operation - works with quicktime  (.3g2 file)

With the ‘new’ control paradigm being popularized by Nintendo wii, there has been quite an increased interest in gestural control. The wii controller contains a number of sophisticated sensors, including; an Analog Devices ADXL330, accelerometer and a PixArt optical sensor which is similar to a CCD camera. The complexity of implementing these devices is one thing but cost is another issue. These sensors can be reasonably priced in the huge quantities Nintendo orders, but for us, they are quite expensive and fragile parts. For this reason I choose to use simple tilt switches for this project.  The switches I found are “Right Angle PCB Mount Tilt Switch’.  Similar to old mercury switches, these use a small metal bearing to close contacts when they have reached about a 10 degree incline. Alternately you can build the project using momentary push switches. This misses some of the magic of gestural control, but it also allows you to avoid hunting down difficult to find devices. It should be possible to make your own tilt sensors from bent paperclips, a soda straw, and a BB - or similar materials.

 Tilt Switch
The tilt switches i used looked like this.

 In this article I will detail how to use Visual Basic 6, SolidWorks 2006 API, and a Parallax Basic Stamp 2 to make hardware communication with SolidWorks possible. Presented in the form of a simple low cost 'gestural controller', this project can serve as both an introduction to SolidWorks API programming, and a tutorial on Basic Stamp to Visual Basic RS232 communication. Sort of like a wii controller but in a very limited way, at a fraction of the cost: and interacting with a popular 3D design package! If you do not have SolidWorks, you can still benefit from the example of a useful working example of polled RS232 communication between VB6 and a BS2. This has been covered other places, but not in the form of such a rediculous application.

 


The screenshot above is the 'interface driver' which communicates with SolidWorks, and the image below is of the hardware I created. I built the hardware onto a RadioShack project board that plugs directly into the Parallax BS2 Homework Board, but it is possible to be built on a breadboard using a BS2 IC, or easily converted to
PicBasic Pro, or other MCU basic languages - if there is any demand, a  C version of the project will be considered.

Looking at the PC aplication you can get a general idea how the program works. 4 input bits are read, to create 10 possible states if you include neutral. To provide smooth operation, an acceleration, max speed, and visual feedback section allows fine tuning of the device dynamics. These features are quite simple programatically, but they provide a much richer user experience.

Parts List

Quantity

Part

1

Parallax Basic Stamp 2

1

Green LED

1

Red LED

4

220 ohm to 1k Resistors

4

10K Resistors

4

470 ohm Resistors

4

Pushbuttons or Tilt Switches

 

Wire, hot glue gun, soldering iron, and other common project supplies

 Part 1 - Project Overview: Hardware

For a general overview of the BS2 serial in/out commands,  I recommend you checkout the Scott Edwards ‘Nuts & Volts of BASIC Stamps #16’ column. Otherwise, lets look at the schematic. The hardware consists of BS2 IO pins P0 through P3 pulled low, and switched active high. Additionally, 4 LEDs are connected to P4 through P7 to provide visual feedback of hardware operation. All of this can be built on a breadboard, or constructed on prototype

Glossary: prototype
Close
A prototype is an original type, form, or instance of some thing serving as a typical example, basis, epitome, or standard for other things of the same category.The most common use of the word prototype is a functional, although experimental, version of a device or product(e.g., automobiles, domestic appliances, consumer electronics) whose designers would like to have built by mass production means, as opposed to a mockup, which is an inert representation of a machine's appearance, often made of some non-durable substance.
PCB as I have done.


My hardware which I threw together in an evening to impress the guys at the office.

My enclosure was made of a piece of 1x1x1/8” aluminum square tubing and some acrylic I had. I added a scroll wheel scalvaged from an old Microsoft Mouse, however, the encoder has not been implemented in the current hardware or software. I imagined it being used to zoom or scroll. An easy feature to add may be to have a different action assigned to the scroll wheel for each of the 8 ‘directions’ our controller features.  While my hardware is fairly elaborate,  much simpler hardware can provide similar control potential.

 


The inside of my controller was assembled with wire-wrap wire and built on a polystyrene frame.

Milled translucent acrylic endcaps allowed me to run the activity output to a bright white LED inside the controller body, which created a pleasent glowing effect when the device is in use.

 Part 1 - Project Overview: Software

The software I have used is fairly simple on the BS2 end, with more work on the PC side to communicate between Solidworks and VB6. First the BS2 code:

' -----[ I/O Definitions ]------------------------------------------------

SIOpin  CON  16      ' serial I/O on programming port

' -----[ Constants ]------------------------------------------------------

Baud96  CON  84      ' 9600-8-N-1 (matches DEBUG)
CmdID  CON  $F0      ' get string ID
CmdSet  CON  $F1      ' set string ID
CmdStat  CON  $B0      ' get digital output status
CmdLEDs  CON  $B1      ' set LED outputs
CmdBtns CON   $B2      'Get button state

' -----[ Variables ]------------------------------------------------------

'

cmd  VAR  Byte      ' command from PC/terminal
addr  VAR  Byte      ' EE address pointer
eeDat  VAR  Byte      ' EE data
param  VAR  Word      ' parameter from PC
char  VAR  param.LOWBYTE
potVal  VAR  Word      ' reading from BSAC pot
Buttons  VAR  Nib      ' BSAC input buttons

' -----[ EEPROM Data ]----------------------------------------------------

ID  DATA "version: alpha 001", CR    ' CR-terminated string

' -----[ Initialization ]-------------------------------------------------

  OUTB = %0000      ' turn off LEDs (active low)
  DIRB = %1111      ' make port C all outputs

' -----[ Main ]-----------------------------------------------------------

Main:  ' wait for a command
  cmd = 0
  SERIN SIOpin,Baud96,[WAIT ("?"),HEX cmd]

  ' check for command
  IF cmd = CmdID THEN ShowID
  IF cmd = CmdSet THEN SetID
  IF cmd = CmdStat THEN ShowStat
  IF cmd = CmdLEDs THEN SetLEDs
  IF cmd = cmdBtns THEN GetBTNstate

BadCommand:

  DEBUG "Invalid Command: ",HEX2 cmd,CR
  GOTO Main

' -----[ Subroutines ]----------------------------------------------------

ShowID: 

DEBUG "ID="      ' label output
  addr = ID      ' point to first character of ID
  HIGH 4
GetEE:  READ addr, eeDat    ' read a character from EEPROM
  DEBUG eeDat      ' print the character
  addr = addr + 1      ' point to next character
  IF eeDat <> CR THEN GetEE  ' if not CR, read another
PAUSE 5
LOW 4
  GOTO Main


 GetBTNstate:

 DEBUG "BtnState=",BIN4 INA, CR
 HIGH 4
 PAUSE 5
 LOW 4

 IF INA > 0000  THEN
 HIGH 7
 PAUSE 5
 LOW 7
ENDIF

GOTO main

SetID:  addr = ID      ' point to ID location
GetC:  SERIN SIOpin,Baud96,[char]  ' get character from PC
  WRITE addr, char    ' write character to EEPROM
  addr = addr + 1      ' point to next location
  IF char <> CR THEN GetC    ' if not CR, wait for another
  GOTO ShowID      ' confirm new ID

ShowStat:

  ' show LED status
  DEBUG "Status=", BIN4 ~OUTB, CR
  GOTO Main

SetLEDs:

  ' wait for output bits
  ' - as binary string

   SERIN SIOpin,Baud96,[BIN param]
  OUTB = param.LOWNIB    ' set the outputs
  GOTO ShowStat      ' confirm new outputs

End

‘end program

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